
€99
VolumeRayv2.0 beta
Create volumetric fog, clouds and smoke inside Nuke and render them on the GPU in real time in the Viewer, lit by Nuke's native lights or its own VolumeLight.
- Real-time GPU ray marching in the Viewer, full resolution on Write
- Box, sphere, infinite or mesh shapes with procedural noise and presets
- Point, directional, spot and area lights with shadows and gobos
- Geometry and depth occlusion, true 3D motion blur
- Per-light AOVs and true deep output
- Nuke 14.1+ · Non-commercial, Indie and commercial
Coming soon